Indie-first game publishing

We turn great mini-games into
global charts.

A US-registered publisher focused on casual and hyper-casual games for the world’s most valuable mobile markets.

20M+
Monthly active players
38+
Titles published
2
Core T1 markets (US · JP)
98%
On-time launch rate
20M+
Monthly active players
38+
Titles published
2
Core T1 markets (US · JP)
98%
On-time launch rate
What we do

Full-stack mini-game publishing

One partner for the messy middle of publishing.

🎯

User acquisition

Data-driven UA on TikTok and ad networks, optimized for T1 ROAS and retention.

🛠️

SDK & live-ops

Monetization, analytics and live-ops tooling so titles keep performing post-launch.

💡

Creative strategy

Hook-rate testing and short-form creative that earns TikTok’s organic push.

🎨

UA creative studio

In-house short-video and playable-ad production tuned for T1 audiences.

T1 focus

Built for the T1 audience

We localize, monetize and grow games where players pay and engage the most.

🇺🇸

United States

Home turf: a US TikTok developer account, US entity, and payment rails that just work.

🇯🇵

Japan

High-LTV territory where our JP-native live-ops lift retention well above self-publish.

🌏

Built to scale

Once a title works in US/JP, we replicate the model into the next T1 market.

Our games

Games players love

Casual, puzzle and hyper-casual games live on T1 storefronts.

🐣
IdleCasual

Hatch Hero

Collect and evolve critters in a gentle world.

⭐
Hyper-casual

Star Sorter

Oddly satisfying sorting and organizing game.

🏗️
Casual

Stack City

Layer blocks into a skyline in this zen builder.

🟢
ArcadeHyper-casual

Slime Pop

Squishy bubble-popper with satisfying haptics.

⚡
Hyper-casual

Tap Rush

One-thumb arcade runner tuned for TikTok's bite-size play sessions.

🗡️
RPG-lite

Dungeon Echo

Pocket roguelite with quick runs and deep builds.

View all products →
Before you ask

Questions, answered

Which markets do you cover?

We focus on the US and Japan T1 markets, with a repeatable playbook for expansion.

Can you help after launch?

Live-ops, events and creative refresh are part of the standard engagement.

Is there a minimum studio size?

No — we work with solo devs and teams of every size.

Ready to scale?

Tell us about your game and we’ll show you the fastest route to players.

Start a conversation